Gyula Járadi

Senior Product Designer

Product Systems · UX/UI · Brand & Visual Direction

I design

MENSA MEMBER

INTEGRATIVE COMPLEXITY LEVEL 7

the operating logic behind complex products.

I connect product structure, human decision flows, brand, and visual experience into one coherent whole.

0→1 PRODUCT DESIGN

SAAS / PLATFORMS

SERVICE SYSTEMS

PREMIUM WEB EXPERIENCES

INTEGRATED PRACTICE / 01

I design structure, human experience, and visual expression as one connected system.

I see digital products as connected systems in which operating logic, human behaviour, and visual expression continuously shape one another. | I examine how information, roles, decisions, workflows, and dependencies form the experience; how people interpret and move through it; and how brand and visual language make the underlying logic clear, distinctive, and credible. | I bring these layers together from early product definition and system architecture through UX/UI, brand direction, and final visual expression.

01

System Structure

Roles · Data · Workflows · Dependencies · Exceptions

I define the relationships and operating logic that the visible product needs to represent. This includes how information moves, how roles interact, where decisions occur, and how one action affects the rest of the system.

02

Human Decision Space

Behaviour · Interpretation · Cognitive Load · Decision Paths

I examine how people understand the situation, what shapes their choices, where uncertainty enters the experience, and what information they need in order to move forward with confidence.

03

Visual Expression

UX/UI · Brand · Art Direction · Visual Hierarchy

I translate the underlying logic into a clear and distinctive visual system. Brand, typography, imagery, hierarchy, interaction, and atmosphere become functional parts of the product experience rather than a decorative layer applied afterwards.

SELECTED WORK / 02

Products, platforms, and visual systems.

My work ranges from premium web experiences and brand-led digital products to multi-role platforms, operational systems, and distributed service ecosystems. | The depth changes with the problem. Some projects require a focused visual and UX response. Others begin below the interface, where workflows, roles, information, and operational dependencies first need to be redesigned.

PROJECT — DEPO

A raw visual identity shaped into a clear decision experience.

For DEPO, I created a premium digital concept for an underground functional-training studio. I preserved the intensity and industrial character of the brand while structuring a clear path through coaches, training options, and membership decisions. I designed the visual direction, information architecture, UX/UI, coach profiles, context-preserving side panels, and a custom training-pass builder as parts of one connected experience.

Concept · UX/UI · Information Architecture · Brand Direction · Visual Design · Interaction Logic

PROJECT — THESPOTLIGHT

Finding the right people is only the beginning of the work.

I designed TheSpotlight as a talent discovery and visual-production platform for advertising, film, photography, and media projects. The system connects professional discovery, detailed filtering, availability, location, shortlisting, team formation, project context, communication, tasks, assets, and finished work. Instead of treating search and production as separate activities, I designed them as one continuous project experience.

Product Concept · UX/UI · Search and Filter Logic · Marketplace UX · Workflow Design · Visual Direction

PROJECT — ROOTS & ROUTES (Kertek Kincsei)

Local food distribution designed as one connected regional system.

I designed Roots & Routes (Kertek Kincsei) as an integrated local food distribution and logistics system connecting producers with regional customer demand. It coordinates producer and warehouse stock, freshness priorities, order preparation, route planning, courier operations, and delivery through one continuous information and operational flow across the complete producer-to-customer chain.

Distributed Commerce / Logistics / Service Ecosystem

PROJECT — EMILY OS

Coordinating time, capacity, people, and demand as one operating system.

I designed Emily OS around the operational reality of appointment-based services such as salons, spas, and health centres. Instead of treating booking as a calendar interface, I structured the system around service cycles, specialist availability, waiting periods, rooms, equipment, inventory, cancellations, live capacity, and replacement demand. Reception, professionals, and clients operate through different interfaces while remaining connected to the same underlying operational state.

Product Strategy · System Architecture · Multi-Role UX · Workflow Logic · SaaS Concept · Service Operations

PROJECT — HEALTHCARE ECOSYSTEM

Healthcare designed as one governed operating ecosystem.

I designed a federated healthcare operating architecture that connects patient journeys, professional roles, clinical processes, information, capacity, scheduling, consent, and accountability through one coordinated system. A mediating Coordinative Core maintains continuity across specialised subsystems and institutions while preserving clinical authority, role-based access, and auditable decisions.

System Architecture · Governance Logic · Patient Continuity · Capacity Coordination · Information Structure · Knowledge Architecture

CAPABILITY MAP / 03

From early product logic to final visual expression.

I can enter a project at different levels, but I always examine how the individual assignment connects to the larger product, organisation, and user experience.

01

Product & System Design

0→1 Product Strategy · Product Architecture · SaaS · Multi-Role Systems · Workflow Logic · Service Systems

I define how roles, information, workflows, decisions, dependencies, and operational rules come together as a functioning product.

02

Experience & Interaction

UX Strategy · Information Architecture · User Flows · Interaction Design · Prototyping · Responsive UX/UI

I translate the underlying structure into clear user journeys, information architecture, interactions, responsive interfaces, and meaningful moments of choice.

03

Brand & Visual Direction

Brand Thinking · Art Direction · Identity Systems · Typography · Visual Language · Digital Design

I create the visual language that makes the product distinctive, recognisable, and consistent with its purpose and character.

WAYS TO WORK TOGETHER / 04

I contribute within product teams and lead selected 0–1 engagements.

Within Product Teams

My primary focus is a remote Senior Product Designer role where I can contribute to complex digital products over time. | I work across product definition, system structure, workflows, UX/UI, and visual direction while collaborating with product managers, developers, stakeholders, and other designers throughout the product lifecycle.

0→1 Products · SaaS · Platforms · Marketplaces · Complex Workflows · Product Redesign

For Organisations

I lead the design of digital products, platforms, applications, service systems, and premium web experiences from early definition to a coherent, implementation-ready solution. | Where required, I can coordinate delivery with a trusted development partner while maintaining the product, structural, and visual direction throughout implementation.

Digital Products · Service Systems · Applications · Premium Websites · Brand-Led Digital Experiences

PROFILE / 05

A product practice shaped by visual communication, art direction, and systems thinking.

My background spans more than 25 years across graphic design, art direction, creative leadership, brand development, visual communication, and digital product design. | This experience allows me to connect strategic structure with visual judgement — moving between product logic, human behaviour, workflows, brand character, and final execution without treating them as separate design problems. | Over time, my work evolved from designing individual communication outputs toward shaping the systems, decisions, and operating structures behind them.

INDEPENDENT RESEARCH / 06

I study what happens before a system answers.

Human–System Interaction · Interpretive Coherence · Decision Stability · Adaptive Interface Systems

Alongside my design practice, I research how people enter digital interactions with partial, unstable, or prematurely closed problem representations — and how systems may reinforce, distort, or help reconstruct them. | This work examines the relationship between human interpretation, uncertainty, system response, and decision stability. It increasingly informs how I approach product structure, interaction, and decision-support environments.

OPEN CHANNEL / 07

Let’s

talk.

If you are developing a digital product, platform, service system, or premium web experience, I would be interested in understanding the context.

Let’s start with the context.

Tell me briefly about the product, role, or challenge you would like to discuss.